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Each Pokémon has one or two Types which give it an advantage over some types, but also a disadvantage over others. These strengths and weaknesses also apply to Attacks and their types.

Damage on a "not very effective" attack is multiplied by 0.8, and on a "super effective" or STAB attack is multiplied by 1.25.

Types[]

Type Super effective against Not very effective against
Bug
Bug

darkDark Type / grassGrass Type / psychicPsychic Type || fairyFairy Type / fightingFighting Type / fireFire Type / flyingFlying Type / ghostGhost Type

Dark
Dark

ghostGhost Type / psychicPsychic Type || darkDark Type / fairyFairy Type / fightingFighting Type

Dragon
Dragon

dragonDragon Type || steelSteel Type

Electric
Electric

flyingFlying Type / waterWater Type || dragonDragon Type / electricElectric Type / grassGrass Type / groundGround Type

Fairy
Fairy

darkDark Type / dragonDragon Type / fightingFighting Type || fireFire Type / poisonPoison Type / steelSteel Type

Fighting
Fighting

darkDark Type / iceIce Type / normalNormal Type / rockRock Type / steelSteel Type || bugBug Type / fairyFairy Type / flyingFlying Type / ghostGhost Type / poisonPoison Type / psychicPsychic Type

Fire
Fire

bugBug Type / grassGrass Type / iceIce Type / steelSteel Type || dragonDragon Type / fireFire Type / rockRock Type / waterWater Type

Flying
Flying

bugBug Type / fightingFighting Type / grassGrass Type || electricElectric Type / rockRock Type / steelSteel Type

Ghost
Ghost

ghostGhost Type / psychicPsychic Type || darkDark Type / normalNormal Type / steelSteel Type

Grass
Grass

groundGround Type / rockRock Type / waterWater Type || bugBug Type / dragonDragon Type / fireFire Type / flyingFlying Type / grassGrass Type

poisonPoison Type / steelSteel Type

Ground
Ground

electricElectric Type / fireFire Type / poisonPoison Type / rockRock Type / steelSteel Type || bugBug Type / flyingFlying Type / grassGrass Type

Ice
Ice

dragonDragon Type / flyingFlying Type / grassGrass Type / groundGround Type || fireFire Type / iceIce Type / steelSteel Type / waterWater Type

Normal
Normal
-

ghostGhost Type / rockRock Type / steelSteel Type

Poison
Poison

fairyFairy Type / grassGrass Type || ghostGhost Type / groundGround Type / poisonPoison Type / rockRock Type / steelSteel Type

Psychic
Psychic

fightingFighting Type / poisonPoison Type || darkDark Type / psychicPsychic Type / steelSteel Type

Rock
Rock

bugBug Type / fireFire Type / flyingFlying Type / iceIce Type || fightingFighting Type / groundGround Type / steelSteel Type

Steel
Steel

fairyFairy Type / iceIce Type / rockRock Type || electricElectric Type / fireFire Type / steelSteel Type / waterWater Type

Water
Water

fireFire Type / groundGround Type / rockRock Type || dragonDragon Type / grassGrass Type / waterWater Type

Table[]

The following table contains all offensive effectiviness in a numeric way.

TYPECHART

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